A hands-on game jam workshop using Kiro IDE. Learn game design basics, build a browser game with AI, and ship it to itch.io — all in 3 hours.
Example game: iam-please.neilriego.me — a text adventure built with Kiro
Slides
Pages
- Workshop Proper — Full schedule, talks, game jam rules, and deployment guide
- Step by Step Guide — Hands-on guide: research → Kiro specs → Supabase → GitHub Pages
- Itch.io Submission and Judging — How to submit your game and judge others
- Pre Workshop Reminders — Setup checklist for attendees